objective c - gluNewQuadric leaking memory -
objective c - gluNewQuadric leaking memory -
when checked application leak instruments (x-code tool, programme in objective-c), saw #living "malloc 48 bytes" allocations growing bigger , bigger. also, instruments leaks there. if check responsible caller, says "glunewquadric". checked net bit , found people having same complaints, not many, , found no working solution. put
glutinit(&argc, argv); in "main.m", , increment of #living seems have gone downwards bit, still growing persistently. place utilize glu
glutsolidsphere glutwiresphere any suggestions on how prepare this?
here's pro-tipp: don't utilize glut rendering primitives. there quick testing , not meant serious bussines. few weeks ago posted 2 lengthy answers on how draw sphere using pure opengl without resorting glu or glut:
how create 3d sphere in opengl using visual c++
how animate solid sphere on curve
objective-c opengl memory-leaks glut
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