3d - Realtime raytracing -- Sult (Loonies, 4k Intro) -
3d - Realtime raytracing -- Sult (Loonies, 4k Intro) -
i'd know how effects sult (link: http://www.youtube.com/watch?v=fwmv1ykgzis) achieved. how possible intro realtime raytracing ?
it simple reflection cube mapping. in fast moving scenes it's hard find inaccuracies of cube maps instead of raytracing. realtime raytracing in intro not unheared of: there's 64k intro called "heaven 7"
http://www.pouet.net/prod.php?which=5
and article developer on technical details:
http://www.exceed.hu/h7/subsample.htm
3d raytracing demoscene
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