3d - Realtime raytracing -- Sult (Loonies, 4k Intro) -



3d - Realtime raytracing -- Sult (Loonies, 4k Intro) -

i'd know how effects sult (link: http://www.youtube.com/watch?v=fwmv1ykgzis) achieved. how possible intro realtime raytracing ?

it simple reflection cube mapping. in fast moving scenes it's hard find inaccuracies of cube maps instead of raytracing. realtime raytracing in intro not unheared of: there's 64k intro called "heaven 7"

http://www.pouet.net/prod.php?which=5

and article developer on technical details:

http://www.exceed.hu/h7/subsample.htm

3d raytracing demoscene

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