How can I detect USB gamepad input in Mono/C#? -



How can I detect USB gamepad input in Mono/C#? -

i've used directinput gamepad input in past when coding windows (microsoft visual studio c#), i'm trying code ubuntu using mono, , it's little more difficult. can't see how grab such input.

if asking detecting hot plugged or scanning plugged devices obtain, example, device path , doing whatever need it, 1 time did using halsharp project. seemed dead, nevertheless worked. now, hal deprecated, may interested in this project.

c# input mono

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