wcf - guidelines for developing a small Mac OSX project -



wcf - guidelines for developing a small Mac OSX project -

i'm .net developer questions little mac project coming up.

we going creating little programme mac osx. software need have simple ui (1 screen) , need consume wcf web service.

should code on our windows boxes or on mac machines? have couple mac minis, windows development.

what ide/dev environment should use? (eclipse, xcode, etc.)

how mac software deployment work?

... no 1 has mentioned java/eclipse. isn't option?

here 2 options:

write in objective-c, using xcode on macs write in c#, using mono on windows or on mac sharpdevelop

the advantage of #1 resulting app much easier deploy others, might have problem consuming wcf service. depends on exact interface exposing , types of parameters are.

the advantage of #2 can utilize c# skills. don't know state of wcf in mono, , gui may not native.

if go #1, main issue using objective-c. since targeting mac, create sure enable garbage collector, or else have larn memory-management. if utilize xcode 4, it's similar in spirit visual studio, although details different. simple project, next tutorials plenty -- suspect hard part interacting wcf. create life easier, create interface service extremely simple (simple parameter types , returns).

wcf xcode osx

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